Shown above: Original Assets made in Blender and Autodesk Maya
Top Center: Artist Logo, Blender 4.0. EEVEE engine
Bottom right: Original Ear cuff design, modeled in Sculptris, refined in Autodesk Maya, and 3D printed via tinkerCad.
Bottom left: mockup render for ear cuff made in Photoshop.
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Tier 1(3-6 MONTHS CONTRACT MINIMUM):
Modeling and basic UV mesh objects in Blender 4.0 [2024 Release of Blender]
Tier 2:(3-6 MONTHS CONTRACT MINIMUM):
Texture and Rendering via Blender 4.0 EEVEE engine [2024]
Tier 3(6-12 MONTHS CONTRACT MINIMUM):
Simple Character renders, joint movements, hair shapes, grass and greenery physics.
Tier 4 (12-24 MONTH CONTRACT MINIMUM)
Complex character interactions, game design assets, physics, and full scale production rendering via Blender 4.0 CYCLES engine [2024 stable release].